Devlogs
Fall Update
This update brings a lot of the changes from Serious Arena as well as some menu redesign and balance changes.
Some Changes
- More ultimate items
- No longer sell items for gold, instead you disenchant them for magic
- Enchant items with magic increasing their level, changing their stats or how good those stats are
- Simple mode for item stats (can be toggled off in settings)
- Runs and Gauntlet are no longer progression locked
- Item drop tables have been changed; you can see the unique drops per run in the level selection screen
- Ice spear spell has been added and can be accessed through certain items
- Item drop chance has been increased
- Experience gain is more linear being slower at the start but higher levels won't be as much of a leap
- Intro level has been changed for better pathfinding
- Lightning Bolt now waits for a target after being clicked, instead of striking where the button is
- Fixed some smaller issues with the Stats and Spells panels
- Health is now at its maximum when you start a level regardless of your gear and stats