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Devlogs

second post

Armadillo Sam
A browser game made in HTML5

alright, this is my second post for the devlog, i'll try to explain the game better

also you can get the assets here: https://brackeysgames.itch.io/brackeys-platformer-bundle

>The map:

not very interesting, only a flat plains with two walls on each end, and on each end there is a teleporter, the teleporter will take you to the other side when you step on them, they take around 1 minute of cooldown in order to be used again

>The player:

simple controls:

-A : move left

-W or spacebar : jump

-S : crouch

-D : move right

-left click and right click : for attacking and blocking 

the player also has an array of abilities (almost all of them deal 1 damage), such as:

-left click: punch, deal damage to enemies

-right click: block, push enemies back, doesn't damage them though (able to delete projectiles too, projectiles not yet added)

-down(S) + left(A) or right(D): roll, deal damage while rolling in one direction (can also delete projectiles,  projectiles not yet added)

-while in the air, press down(S): ground pound, deal damage around you

>Enemies:

there are 3 enemies type:

-meele : rushes to the player, that's it, has 1 health

-brute : may sometimes charge to the player, has three health (not yet added)

-spitter : shoot projectiles, has two health (not yet added)

i should also mention the only part i used gen ai was part of the code, the rest was still written and edited by me, i also changed the assets slightly

that's all i have to say, hopefully i'll be able to finish the game before february comes, but we'll see

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