Posted January 27, 2026 by MatthewDeveloperMan
alright, this is my second post for the devlog, i'll try to explain the game better
also you can get the assets here: https://brackeysgames.itch.io/brackeys-platformer-bundle
>The map:
not very interesting, only a flat plains with two walls on each end, and on each end there is a teleporter, the teleporter will take you to the other side when you step on them, they take around 1 minute of cooldown in order to be used again
>The player:
simple controls:
-A : move left
-W or spacebar : jump
-S : crouch
-D : move right
-left click and right click : for attacking and blocking
the player also has an array of abilities (almost all of them deal 1 damage), such as:
-left click: punch, deal damage to enemies
-right click: block, push enemies back, doesn't damage them though (able to delete projectiles too, projectiles not yet added)
-down(S) + left(A) or right(D): roll, deal damage while rolling in one direction (can also delete projectiles, projectiles not yet added)
-while in the air, press down(S): ground pound, deal damage around you
>Enemies:
there are 3 enemies type:
-meele : rushes to the player, that's it, has 1 health
-brute : may sometimes charge to the player, has three health (not yet added)
-spitter : shoot projectiles, has two health (not yet added)
i should also mention the only part i used gen ai was part of the code, the rest was still written and edited by me, i also changed the assets slightly
that's all i have to say, hopefully i'll be able to finish the game before february comes, but we'll see