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Devlogs

Week 5 of Development

Submarine
A downloadable game for Windows and macOS

For this week of development I worked on getting a playable build of the game ready. To this end I added a playable tutorial, which explains the controls and mechanics of the game to the player. I also added in sound effects to provide more feedback to the player for various actions. As well as this I added in a font for the user interface to make it look more appealing. Finally, I fixed an issue with the scaling in my game, making it use the width of the screen rather than the height where necessary.

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