Devlogs
Version 2.1.1 has released!
Posted January 26, 2026 by Zaven
This is a giant polish update. It could probably be considered something like "V2.1½", since it's pretty big for a patch, yet not big enough for the "V2.2" status.
/!\ SPOILERS, BY THE WAY! /!\
Anyway, here's the changelog:
- Added "Grassfields" level if you hold Shift while selecting the 2023 version in the gallery.
- I added it more because I was bored than anything...
- Transforming into Superwind now makes the level titlecard go away early.
- You can now rebind for controller, and the binds menu has more actions you can rebind!
- Using sprites from the "lang" folder actually works now.
- Tweaked level design in Starspace.
- Added "Fewer" option for particles.
- Fixed a bug in Starspace's alternate route regarding the way back.
- Unlocking Superwind is much more convenient now.
- Fixed lots of bugs regarding the room transition code. You can now skip the intro frame 1 with no issues, now.
- Added decorative broken springs in Starspace's prelude section.
- Fixed some bugs regarding getting out of bounds with Superwind.
- Made more songs loop well. There isn't a single song in the game that fades out now.
- Fixed an oversight in the House level where finishing the level would take you to the wrong gallery entry.
- Removed the "Plugins used" section of the credits, since they have both been removed.
- REALLY fixed the camera in Starspace's pre-ending cutscene.
- Fixed a visual error regarding CV2's black bars in the intro.
- Cut a lot of unnessacary gallery entries.
- Reorganized and refactored a lot of in-game files (and finally removed old unused ones from like mid 2024 taking up filesize).