Devlogs
Update & Polishes
This is probably gonna be the only update to the game, since it is hard to maintain and improve without a lot of rework (standard aftermath of a 48h Jam - ugly code everywhere)
- The tutorial is a lot more polish
- It use the new input system, that allows dynamic player detection and I made a special screen for players to join
- The menu fully works with controller or keyboard (for some reason the joystick axis is inverted after build export, not in editor...)
- The menu elements are more polished with soundFX, animations and so.
- There is now a big button into the level to early validate a level without having to wait for the timer
- Several bug fixes