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Devlogs

V0.3 Patch 1

Nightmare Cycle
A downloadable game for Windows and Linux

Patch: 1,  Version 0.3

Soldier changes:

- Bullet damage 20 -> 15.

- Shoot delay 0.2 -> 0.1 (double fire rate).

- Soldier mag size 10 -> 8.

- Claymore is way more visible

- Claymore now emits a constant beeping sound

Boss changes

- Gurunga is a lot more aggressive. He slams faster, moves faster and wants to hit you more.

- The level has about twice as many caveman.

- Health 3200 -> 5200.

- Arena is generally bigger and has more paths.

Other changes:

- A new music track has been added and is now used as the main one. The old one only plays in the first level.

- The "dream within a dream" transition has been reworked.

- In level 3 the final wave now has a Ronin instead of a Hillbilly.

- The game file now has a custom logo.

- Made the sound when you use the Time ability way louder.

- Default values for your sound options are now 100 and not 0.

- Made it harder for the player to shoot through walls and doors.

Bug fixes:

- You should no longer go to sleep for no reason during the boss-fight.

- Dying during the bossfight no longer causes issues with reloading the level.

- The level fade in and out no longer takes what feels like years to transition.

- Shooting rocks now plays the correct sound.

- All objects are destructible.

- The cavemen should now correctly path-find and as such be less stupid.

- Some tweaks to walls to make getting out of bounds less common.

- Removed some infantry in the boss stage that didn't know how to use their guns.

- Claymore explosion no longer deals damage through walls.

- Fixed issues with self damage reduction with Ricochet.

Files

  • Nightmare Cycle V0.3 Dev-patch1.rar 41 MB
    58 days ago
Download Nightmare Cycle
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