Posted January 21, 2026 by TheKaiser-design
#Fix #Update #Devlog
After a week of people testing the game, we’ve made a few adjustments based on your feedback. Here’s a quick list of the fixes we’ve implemented.
Fixed missing jump sound effects.
Fixed an issue where footstep sounds could loop and keep playing unexpectedly.
Removed the Quit button from the main menu for the WebGL version.
Abilities are now saved properly, so you won’t lose them after dying.
The Press E on the tower always shows up even after you quit the level menu.
Camera behavior has been adjusted across every map:
The player is framed more centrally.
The camera now shows more of what’s below you when falling, making drops and platforming feel clearer and safer.
The combat combo is now loopable, making attacks flow better and keeping fights more consistent.
Thanks again everyone for playing and any the feedback you send is really useful to our growth! :)