Posted January 16, 2026 by hwonze
#Update
GENERAL
-> Fixed problems with fish inventory updating
-> Added a notification container for double fish caught effect.
-> Ability to catch fish with different weights
-> Weight has effect on fish price
-> Ability to catch shiny fish
-> Every tree upgrade that uses specific fish/junk are now permanent
-> Fixed upgrade tree displacement and order (can be odd to people already at current endgame)
-> Sunflower Field background reworked
-> Hooks are now better priced so you get them in order instead of getting the most OP hook first of them all.
-> Evolve I cost reduced to 10M Popcorn
-> "LIMIT BREAKER" Cost 1M golden feathers
-> 500K EVOLVE I -> Added new tree upgrade "SEED PIPELINE"
-> Added new tree upgrade "TROPHY BONUS"
-> Added new tree upgrade "SEED MARKET"
-> "CHEESE FACTORY" Cost reduced 20M -> 3M seeds
-> "FAST REELING" upgrade cost changed from 50M to 1M seeds
-> "ANGLER'S BLESSING" upgrade removed (+25% Fish Luck)
-> "CARAMEL COATING" upgrade removed (+50% Caramel Popcorn)
-> Added helper button on fish inventory
-> Added helper button on sparrow inventory
-> Sparrow initial velocity 50px/s -> 150px/s
-> Evolve II cost reduced to 10B Popcorn EVOLVE II
-> "SPARROW LEGACY" Cost reduced 250B -> 100M Seeds
-> "PRISM SHINE" Cost reduced 500M -> 50M seeds
-> "BIRD BRAIN" should cost 30M instead of 300M seeds
-> Evolve II cost reduced to 200B Popcorn + 1.000 Fish caught.
This update is the first of a group of 3 updates. They are meant to balance the game and make it feel more smooth from beginning to our current state. Next update will have an refactored version of the Nest mechanic. Together with the balancing of the Evolve 3, followed by the release of evo 4.