Posted January 15, 2026 by Nothatcher
Creative Foundations
This update focuses on expanding creative building and stabilizing core systems.
Building has shifted toward a creative-first experience, with relaxed placement rules and an expanded build menu. A new Models tab has been added, featuring multiple pages of placeable GLB assets for faster prototyping and world-building.
Asset loading has been improved across the board. Dungeon assets now load correctly, terrain visibility issues have been fixed, and several previously non-functional build pieces (including doors and wall variants) now work as intended.
UI cleanup is ongoing, with improved menu organization and pagination to support a growing asset library.
This update is a foundation pass, preparing the game for continued expansion and experimentation.