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Devlogs

V0. 6

Thrust
A browser game made in HTML5

Creative Foundations

This update focuses on expanding creative building and stabilizing core systems.

Building has shifted toward a creative-first experience, with relaxed placement rules and an expanded build menu. A new Models tab has been added, featuring multiple pages of placeable GLB assets for faster prototyping and world-building.

Asset loading has been improved across the board. Dungeon assets now load correctly, terrain visibility issues have been fixed, and several previously non-functional build pieces (including doors and wall variants) now work as intended.

UI cleanup is ongoing, with improved menu organization and pagination to support a growing asset library.

This update is a foundation pass, preparing the game for continued expansion and experimentation.

Files

  • fps_mobile_web_kaykit_ui_v1.zip 20 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v2_under1000.zip 1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v3_fixes.zip 1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v4_fix_rustmodels.zip 1.1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v5_classic_loaders.zip 1.1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v6_loaderfix.zip 1.1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v7_nomodules.zip 1.1 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v8.zip 1.2 MB
    3 days ago
  • fps_mobile_web_kaykit_ui_v9_build_menu.zip 1.2 MB
    3 days ago
  • fps_mobile_web_v10_build_door_fix.zip 1.2 MB
    3 days ago
  • fps_mobile_web_v11_build_models_placefix.zip 1.2 MB
    3 days ago
  • fps_mobile_web_v12_buildfix_textures_models2.zip 1.2 MB
    3 days ago
  • fps_mobile_web_v13_models_page3_kaykit.zip 1.3 MB
    3 days ago
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