Posted March 20, 2020 by SeraphinaKitten
Version 1.0.2 has been released! This version fixes a bug and makes the feedback system a little more clear, as well as tweaking some of the enemy behaviors and stats. In addition, there's now a linux build, and a difficulty display!
Change Log:
- Fixed a bug requiring Discord to be open to play the game, and closing the game to launch Discord if it isn't.
- Added a notice that lets you know to fill in both fields of the feedback form to send feedback.
- Ranged enemies will now retreat if the player gets too close, but they will still fire while retreating.
- Melee enemies will move 1.5x as fast when their health is at half or lower.
- Shotgun enemies now have 8 health instead of 10.
- Rush enemies now have 3 health instead of 5, but move a little faster.
- Bomb enemies now move much faster but deal 3 damage instead of 5.
- Added linux support
- Added difficulty ranking to the HUD.
As long as there are no more bugs found between now and then, the next update will be version 1.1, featuring a settings menu, a new enemy type with two new enemies, some UI cleanup for the shop, and even more upgradeable stats, including a substantial upgrade able to be purchased for each ability!