Posted January 14, 2026 by Lycantrack
#Unreal #Optimization #GameDev
We received a very positive response when we released the demo, and we truly appreciate all the feedback and support.
After the demo, we carefully reviewed both the strengths and weaknesses pointed out by players and used that feedback to improve the game step by step.
In the upcoming version, one major change is migrating the game engine from Unreal Engine 5.4 to 5.6. This allows us to focus heavily on performance, aiming for higher and more stable FPS, less stuttering, and smoother gameplay overall.
We’ve also reworked the combat system to feel more responsive than in the demo, and we’re adding new animation content while continuing to expand the story to make it more engaging.
After a long period of focused development, we’re ready to start sharing more frequent updates again. Thank you to everyone who continues to support and follow the project. Your feedback truly shapes the future of the game.