Posted March 19, 2020 by JuliaP
Gameplay
Procedural Planets
Houdini
Problems
Exporting fbx
Setting up the project:
Creating a universal render pipeline setup.
Recreating our basic elements: Planets, packages and players.
Setting up an input system for the players
Further production:
Setting up local multiplayer spawning multiple players in chosen locations.
Create a level scene which is playable.
Add a moving camera and limit the players in a set boundary.
Making the movement for a player.
Adding bumping to players.
Make the fuel mechanics work
Fix a proper gameloop with basic menu to start/restart