Posted January 08, 2026 by MakhamDev
New 3D Set Origin node.
New Align content node.
New ASE tileset node.
New Canvas dynadraw.
New Cluster and Void Blue Noise node.
New Hough Transform node.
New Markov/Markov Gradient node.
Mew Matrix crop node.
Mew Matrix Eigenvalues node.
New Identity, Transform 2D/3D matrix generator nodes.
New Interpret Matrix node.
New Matrix get/ get vector nodes.
New Matrix set Vector node.
Add proxy import to .webp file.
Bitmap (.bmp) now load directly without using proxy file.
Fn Math now shows as “Fn Math” in add node dialog to avoid confusion with the “Math” node.
Inspector action now can be activate by Alt+clicking on trigger junction.
Unconnected matrix data can now be resized.
[3D Scene] Add array spread option.
[ASE file read] Add tileset, tilemap layer support.
[Bevel] Low-res mode now use rounded distance.
[Draw Bar/Graph] Add pie chart.
[Draw Random Shape] Add more controls over generator algorithm.
[Export] Add .ico and .txt pixel enumeration export.
[Feedback] Node can now be disable.
[Grid Generators] Add random position and scale to Texture Transform.
[Grid Generators] Rename “Truchet” to Texture Transform.
[Matrix Set] Add support for multiple set using array.
[MK Tile] Add option to remove empty column.
[Normal] Add option to trim flat area.
[Separate] Add mask area overlay.
[Tileset] Add highlight area that does not contain in the tileset due to mismatched tile and surface dimension.
[Tileset] Tile rotation now support multi-tiles selection.
[Trigger] Add trigger button in graph.
amount input.