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Devlogs

32. Learning How to Animate

Two Steps Forward
A downloadable game for Windows and macOS

I spent this entire week learning how to animate and made this attack animation for the Axe Phantom! It's not the best animation out there, but I'm pretty happy with how it turns out for being my first animation. There's definitely a lot of improvements I can make, so I'm hoping I can produce better animations moving forward. This experience has gotten me to respect animators a whole lot more now. I always knew animation was difficult, but it turned out to be even harder than I expected. 

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