Posted March 15, 2020 by Cutievirus
Update 0.5.2:
new plugin command mv3d animation, plays animations that can be occluded in 3d and have custom scales.
glow can now take a color instead of a number (but can still take numbers if you want)
glow actually works
blend modes now supported
render distance dynamically reduced on maps with really thick fog
Premium:
Transparent objects (such as with bush transparency) can now cast shadows, and are rendered properly with alpha fog.
New glow effect
Skyboxes!
The skybox in the screenshot can be found here:
https://opengameart.org/content/interstellar-skybox-png
Here is the configuration used.
skybox(top:ypos.png,bottom:yneg.png,north:zpos.png,south:zneg.png,east:xpos.png,west:xneg.png)