Posted March 12, 2020 by BobbyTwoHands
Version 3 is now available, with new major changes, and some quality of life stuff.
Major additions:
-You may now select between "Names" for your darkness, which represent sets of themed powers. You select two of these to build your game's ability pool, adding them to a common set of powers and societal actions. This allows you to play differently in different games, mixing different types of power to focus or diversify as you see fit. To preserve player freedom, the last name allows you access to all the powers, so you can play without limits should you want.
-New Name: Promise of Teeth. This is designed to be a generally useful set of powers, allowing you to reliably transform power in to general advancement within society. Gives you a range of options, allowing you to increase liking, remove evidence... Nice and effective, with no complicated restrictions.
-New Name: Winter's Scythe. The first climate change Name, this one allows you to freeze the world by consuming war. As human forces wage war upon one another (with or without your provocation) they generate leftover spirits from battles. You can harvest these and use them to cool the entire planet, potentially wiping out all human life as the map turns to ice.
Minor additions:
-Enthrallable nobles now very visible from map screen, as they pulse as long as you don't have an enthralled (togglable off with a button on bottom right). Makes it far easier to start a game.
-Nobles in society view and left hand pane now have different borders, to quickly find the sovreign and spot who doesn't have a landed title.
-Dark Empire nobles now more enthusiastic about moving into an offensive stance
-Various bugfixes
Linux version still being bugfixed for some graphical issues, hoping to get it released by tomorrow or the weekend.