Devlogs
Daily update #3 - Tracking reworked
RevA downloadable game for Windows
Some people were having issues figuring out how tracking works, so we tweaked it a bit:
- Footprints now go from white to red rather than white to orange. This makes it easier to spot differences.
- Footprints now change more based on distance to animal.
- There is an extra bit of tutorial on day 1 to help some understand tracking better
Also some other changes:
- Day 6 is slightly easy.
- Fixed some audio sounding weird
- There is an extra bit of tutorial on day 2 to explain fox switching
- changed some walls you could clip into
Have a nice day
-Faxdoc