Devlogs
RPG Elements Update
Posted March 09, 2020 by Luyren
My second tutorial video is up, covering RPG elements. With it, an update to this pack has been uploaded. It contains:
- Difficulty can now change specific indexes and keys on lists and maps
- Added experience and money multiplier options
- Added a print experience list option, when creating automatic experience progressions
- Simplified debug drawing for all behaviors
- Changed the formatting of the apply modifier equipment parameters
- Setting initial money bug fixed
- Added switch inventory item position custom block
- Added margin option when drawing the active skill
- Several small bug fixes that I forgot to keep track of.
- Added cutscene events to apply RPG modifiers (RPG variation)
- All Item cutscene events have been merged into one. The skill events have also been merged.
- Interact Display now supports multiple actors. Sample game has been updated to show that
- Item Pick Up now has a custom block to add pick up effects at runtime
Redownload the pack to get this new version.
Happy Stencyling!