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Devlogs

Array 0.1.4

Array - v0.1.5b
A downloadable game
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VERSION 0.1.4 - January 2026
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NEW FEATURES:
  [Custom Banner System]
  - Create and customize your own empire banner
  - Full banner editor UI accessible from main menu
  - Choose from multiple banner shapes (shield, rectangle, pennant, etc.)
  - Primary and secondary color pickers
  - Emblem selection with various icons
  - Emblem color customization
  - Pattern overlays (stripes, chevrons, crosses, etc.)
  - Banners display on stations and colonies
  - Banners shown in UI panel header next to entity name
  - Banner data saves with game state
  [Multi-Resource System]
  - Five distinct resource types: Iron, Copper, Cobalt, Food, Uranium
  - Each planet/moon has unique resource distribution
  - Resource-specific storage and production tracking
  - Color-coded resource displays throughout UI
  - Module costs now require specific resource combinations
  - Segmented storage bars show resource breakdown
  [Resource Dump Feature]
  - Dump excess resources from stations/colonies
  - Select resource type and amount to dump
  - Useful for managing storage when full
  [In-Game Handbook]
  - Comprehensive guide accessible via pause menu or hotkey
  - Module information and adjacency bonuses
  - Gameplay tips and mechanics explanations
  - Scrollable interface with search functionality
  [Guaranteed System Resources]
  - Every star system now guaranteed to have all 5 resource types
  - At least one planet/moon will have each resource
  - No systems without uranium or other critical resources
UI IMPROVEMENTS:
  [Responsive UI Scaling]
  - UI panel now scales properly from 720p to 4K
  - Panel width adjusts based on screen resolution
  - Fonts automatically resize at lower resolutions
  - Mode buttons use adaptive font sizing (11-14pt based on space)
  - Resource displays wrap to multiple lines if needed
  - No more overlapping text at any resolution
  [Banner Display]
  - Banners shown in UI panel header (36px height)
  - Mini banner renders next to station/colony name
  [Build Menu Improvements]
  - Fixed double-scaling bug in cost display
  - Smaller, more compact cost abbreviations (I:100 C:50)
  - Better text truncation for long module names
  - Improved spacing between elements
TECHNICAL IMPROVEMENTS:
  [Performance Optimizations]
  - Pre-normalized light vectors (eliminates sqrt per planet render)
  - Periodic cooldown dictionary cleanup (prevents memory growth)
  - Fixed bare exception handlers for better debugging
  [Code Quality]
  - Removed 14 test PNG debug screenshots
  - Cleaned up old spec files
  - Updated all version references to 0.1.4
  - Fixed method name typo (log_notification -> show_notification)
BUG FIXES:
  - Fixed resource dump notification using wrong method name
  - Fixed potential memory leak in transfer cooldown dictionaries
  - Fixed UI elements overlapping at low resolutions
  - Fixed font scaling inconsistencies in stats display
  - Fixed bare except clause that could mask errors

Files

  • Array 0.1.4.zip 66 MB
    8 days ago
Download Array - v0.1.5b
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