Devlogs
A New Task (0.7.5)
Hey everyone!
We're starting off the year strong with a juicy new addition to the Artificial Selection Beta!
> Play the AS Beta <
This update once again centers mainly around Canori and Foris, but don't worry, the other survivors are also up to tons of crimes shenanigans!
Patch Notes
- 9k new words. (280,000+ in total)
- 1 new background!
- Overhauled the warnings and disclaimers in the splash screen.
- Added a new visual popup when a puzzle has been solved & a setting to disable them.
- Added outlines to sprites.
- Added a missing map location.
- Added a warning before a certain game over.
- Gave Absen fancier pants.
- Further improved the visual feedback for the bedroom painting puzzle.
- Recolored a certain someone again.
- Slightly darkened potential map locations.
- Removed the puzzle solver setting entirely. It is now always turned on by default.
- Fixed dialogue logic with certain optional interactions in the bar escape room.
- Fixed cropped text on the settings screen.
- Fixed a bug where using the flowchart would lead to weird behavior regarding flashbacks and darkened screens.
- Fixed a display issue with tutorial text boxes.
- Minor fixes to properly hide the dialogue window.
- Minor UI fix when timed choices run out.
- Minor fix when loading a save made during a choice.
The Demo has also been updated to benefit from the more general improvements and fixes!
Happy New Year
That being said, a belated Happy New Year is in order! This is just the first of many exciting updates to come this year, and I described my full plans in the following (free & publicly available) Ko-fi post! One particular highlight is that all sprites (save for Absen's) will be redrawn this year. I hope you're looking forward to everyone's new and improved looks!
Thank you as always for coming along for this journey, and see you next month!