Posted October 19, 2017 by pawbyte
Game Pencil Engine Changelog
Version 1.1.3 Changelog
#7 KEY changes made...
[Critical Changes]
-Empty media resource bug corrected[ Textures, Tilesheets and Sprites)
-Background Layer not displaying bug corrected.
-Code refactored to create clear layer difference between Editor, GUI and Engine/Wrapper.
-New System looks as follows
-Editor (coupled with a few editor specific GUI classes and functions
-Calls PGUI( temporary name)
-Calls Game Pencil C++ runtime
-Wraps SDL and handles file io, console, etc.
-gpe_editor.cpp is now 10,403 lines intead of 33,031 lines with a few functions to be possibly moved to new files.
[General Stabilization and Optimizations made.]
-Dependency tree restructured
-Many compiler warnings fixed.
-"Alpha" suffix changed to "Release Candidate"
-Updated Credits
-
[Engine changes]
-Html5 Export
-Corrected background layer bug in which scenes were not showing background layer data.
-Wii U Export
-See Html5 Export changes
["Pawbituous Compiler" upgrades]
-Unchanged
[Themes]
-Unchanged
[General Editor & Gui Changes]
Bottom Log/Search Panel
-Unchanged
File Open/Save Menu
-Unchanged
Input Field Changes
-Unchanged
Text Editor Changes
-Code moved to text_editor.cpp and text_editor.handles
-Optimized to depend on new Syntax highlighter
-Only checks for highlighted terms if is a code editor.
[General Editor & Compiler Settings]
-Editor & Gui Settings changes made
-Added HideXScroll and HideYScroll to GuiList object.
-Functionailty added as well in process and render functions.
-Tip of the Day now uses this new feature.
-Project Browser Header List now uses this new feature.
-Compiler Tab / Section
-Preparation for future obfuscation functions
-External Editors
-Unchanged
[Functon Editor Changes]
-Function code integrated into Search System.
[Audio Editor Changes]
-Unchanged
[Video Editor Changes]
-Unchanged
[Font Editor Changes]
-Unchanged
[Sprite Editor Changes]
-Unchanged
[Texture Editor Changes]
-Unchanged
[Tilesheet Editor Changes]
-Unchanged
[Path Editor Changes]
-Unchanged
[Object Editor Changes]
-Corrected function editor code where improper NULL check was happening.
[Scene Editor Changes]
-Added transparent background to be visible in scene editor.
-General speed improvements and bug fixes applied.
[Project Properties/Settings Changes]
-Unchanged
[About Page Changes]
-Added GUI and GPE(runtime) information lines.
[Help Page Changes]
-Added GUI and GPE(runtime) information lines.