Devlogs
Slime Update 0.20
Posted March 02, 2020 by EinScott
#update
Slime Version 0.20 Changelog
General
- extended game title
- fixed total playtime counter
- completed "Microwaved 1" levelpack (added the missing four levels)
- fixed the slime to sticking to stuff shortly after double jumping and other minor slime handeling improvements
- some minor rebalancing of packs 0, 1 and 3
- added new menu music, some music system fixes
- added translations to user pack loading ui
Editor Fixes
- fixed "does file exist?" tests when saving
- intager slider values are now displayed as intagers instead of floats
Menues
- fixed pack maker dropdowns
- fixed music restarting on enter
- added discord join button
Graphics
- sprite sorting fixes
- all objects are now colored (instead of only being outlines)
- added small animations to some objects
- added loading screen fading
Plans for (and issues which will be addressed in -) the next updates
- more levels
- music system revamp (sometimes the music shortly stops when transitioning)
- more particles (especially ones for the gravity ball) & sounds
- more/some new skins (for example for being fast)