Devlogs
Devlog 1.0
For this game I followed the "Develop a Complete 3D Platformer in Godot" on Zenva. I haven't made a game in a while so it was good to do a simple refresher.
I did however add a few features that weren't in the tutorial:
- Coin spill on take damage (I have been playing Croc Remastered and I like how the coins act as health, only losing lives once the player has no more coins, or falling off the map)
- Animation on the player character (I'm quite happy with how the anims turned out. I kept it simple but it adds some value)
- Options menu (Here I just added a master volume slider)
- Audio (I added a handful of sound effects and a music track. Most of the audio is triggered from an autoload "AudioManager" scene with a corresponding script, however this could only play one sound at a time so I added a audioplayer to the player, and also a separate audioplayer for the interface sound)
Overall pretty happy with how it turned out considering the simplicity. I could have added more but I am now moving on to the next project.