Devlogs
Adding juice and new mechanics!
New Update!
To all of you who tried out the prototype, thanks! I also appreciate those who gave me feedback. I was able to implement all of the feedback that was given, and add new features.
Please check out the latest build, and let me know your highest score!
Changelog
General
- Added sound effects and music. See game description for credits!
- Fixed some bugs related to enemy feedback
Gameplay
- Hitbox size was reduced to about 1x1 px
- Feedback for player invulnerability modified to show how close the player is to becoming vulnerable again. Player now flashes faster as they get closer to vulnerability.
- Increased player vulnerability to 100 frames during recovery, and scoring mode.
- Item gathering hitbox is bigger
- Correct shots on enemies how have a bigger hitspark
- Angel grace level up mechanic was replaced. It is now a barrier that slows bullets down.