Posted February 25, 2020 by IsoRen
#general_update
Celebrating exactly one week since first launch, I've taken into account some issues that were pointed out to me by play-testers and fellow programmers
Main update to the game is the addition of a tutorial level to explain the base mechanics, as well a more eye-catching power indicator once your battery reaches 40%
Next updates planned will include some new background and environment graphics, as well as introducing at least one new enemy and a new level
Feedback is always welcome, so feel free to share your thoughts here or in the game's comment section, if you've encountered a bug or have a suggestion