Posted February 21, 2020 by Dani Marti
#indiegame #indiedev #madewithunity #leveldesign #lowpoly #unity3d #rpg #indiegamedev #gamedev #diablo4 #fantasy #actionrpg #indiegamelover #roguelite #hackandslash #unitydev
I have been implementing ragdolls and physics to #CrumblingWorld. Now you can get rid of enemies by using elements in the environment ... A fun way to reward smart and creative players