Posted February 20, 2020 by Dani Marti
#indiegame #indiedev #madewithunity #leveldesign #lowpoly #unity3d #rpg #indiegamedev #gamedev #diablo4 #fantasy #actionrpg #indiegamelover #roguelite #hackandslash #unitydev
Adding more juice with new attacks and more effects to increase the "epicness" of Boss Combats