Posted February 20, 2020 by IC Rainbow
#release #roadmap
Now, that’s a release-worthy amount of goodies.
The game has the potential for way, way more before it exhausts its potential. I need to dose upcoming features appropriately on the pain of overwhelming myself into burnout.
Surprisingly, a some form of multiplayer is much closer now. It just needs a separate game scene and appropriate camera controls. This would do for a neat tutorial even.
I’m really itching now for a networked multiplayer, but have to do bot brains first. Anyway, with Steam Remote Play Together the local is also a networked.
Things stuck out from the roadmap:
Extra things that weren’t on the menu:
The good stuff still left to do:
Source code: https://gitlab.com/dpwiz/spacemar