Devlogs
Goblin Rush alpha release
Posted February 19, 2020 by Pixel Peanuts
#madewithunity #vr #gamedev #dungeon #release #alpha #runner #action #fighting #fantasy #medieval #virtual reality #oculus rift #oculus
The alpha version of Goblin Rush is officially released.
The alpha includes a total of two levels; a tutorial and level 1. The main mechanics and a majority of the assets are finished. This is just a small snipid of the final game, which will include several levels, and a lot of bug fixing and polish.
Changelog
- Fully refurbised environment and lighting
- Added new ornamental assets
- Added fully playable tutorial
- Level 1 is now fully playable
- Added point system with highscore
- Added destructable crates
- Added interactable menu
Player
- Added new weapon system for realoadable weapons
- Added new ranged weapon
Sound and music
- Added enemy sounds for the goblin, bat and rat
- Updated ingame and menu ambient music
- Added fire sound effects
- Added sound effect for crate destruction
- Added menu sounds