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Update 1.5

MoldHammer
A downloadable game

MoldHammer is smaller than ever before. To accommodate the squeeze and boost play efficiency, many disparate concepts have been merged and reified. Perhaps less fortuitously, Thief and Wizard have been cut heavily, but I think Wizards benefit from being more freeform, and not much detail is needed for Thief Skills. To make up for it, I plan to release a nice big supplement for better magic after the Star Wars supplement, which is now much easier to write after making these underlying changes in MoldHammer. 

Most player-side Star Wars content has been pluckily approaching a final state, but GM procedures (planet generation, mission structure) and iconic Star Wars routines (starfighter battles, hyperspace travel, struggle between Good and Evil) demand a lot more legwork if I'm to do the source material any justice.

Files

  • MoldHammer 1.5.pdf 17 kB
    Feb 19, 2020
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