Posted February 18, 2020 by Angel Fernando Jimenez
Update on the art assets for The Hunter's Abyss. Most of the 3D assets came from an asset pack called "LowPoly Dungeon Assets" by KINNIKI. Other Assets from Sketchfab:
I have added the script to open the door after collecting the key. The enemies do not do anything at the moment, I am thinking of maybe taking the enemies out and instead fill them room with hidden traps.
Things that are still missing
The player also starts with the torch and sword on hand. After playtesting, it was suggested to make it them something the player collects, something I may implement.