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Working on the level design

Alpha vs. Zet
A browser game made in HTML5

Sharing a few pictures from the level design of my game Alpha vs. Zet.

When I'm working on the levels I use the most primitive tools.
The pen and the paper...

I love to work like this somewhere on the coffee.
Looking through the window and take the inspiration...

There will be five types of bosses...
The levels will be more like a simple arena.

I know, I know...
There is still a lot of work to do.
I have only five levels and boss battles are still "work in progress"...

What tools do you use when you are designing the levels?

Files

  • AvsZ.WebGL.zip 9 MB
    Feb 02, 2020
  • AvsZ.MacOS.zip 29 MB
    Feb 02, 2020
Download Alpha vs. Zet
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