Posted February 14, 2020 by Neguli
#patch notes
The game was updated on 12.02.2020.
Here are the patch notes with the changes:
Fixes
- Improved player’s maneuverability
- Taking damage from dead enemies
- Glitched enemy movement upon their death
- Made attacking more responsive
- Increased the lifespan of dropped items
- Scene reloading upon start of game
- Item pickup sfx not working
- Improved enemy spawning logic
- Significantly reduced file size of the game
- Other minor fixes in the codebase
Additions
- Visual cues for taking damage
- Brief invulnerability period for the player
- Gameplay music
- Visual improvements for the main menu
- Added physics to dropped items
Cheers