Posted February 13, 2020 by Uskprod
My code is a mess and strewn all over the place right now. The "Hand" entity has become the game manager for the card game phase, but not the overworld phase (there's no real manager for that phase). The hand shows up in that phase too though whenever you need to pick a card to swap out. Right now I'm thinking about adding more animations (specifically an animation for when you play a card) and I'm just dreading it with the current architecture.
I think I gotta refactor.