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Devlogs

Concept Phase

Critter Keeper
A downloadable game

Welcome to my first devlog! 

What I'll be going over in this devlog are the assets I have created, the backstory, my wireframe for the game, and finally my list of priorities.

Their backstory? They all live in a small farm town located in the Hildso region called Wellgrove, which is known for its abundance of wheat, crops and sunflowers. Since it is nearing the end of fall, the only crops that are still growing is wheat and sunflowers, and some plots are already retired in preparation for winter. While tilling the fields one day to readjust the soil, Professor Tree was surprised to find an unknown Critter larvae squirming in the newly dug up earth. After a month of examining the growing creature, whose form had changed with age, he decides to let the protagonist take the new Critter as a coming of age gift. With a Critter of their own, the protagonist would now be able to choose if they want to continue living in their secluded village, or explore the outside world with the help of their Critter. When the protagonist gets the text from the Professor to come and receive their very first Critter, they are ecstatic and head down the short road to the Professor's home.


His motive for consuming the protagonist and everything around him? Strangely enough, some mosquitos do have a small hibernation period that begins at the end of fall nearing winter, and like a bear, they must "bulk up" in attempts to survive the cold. The poor little guy is hungry and has to consume as much as he can to try and survive the winter.



Finally, this is a kind of crude but useful wireframe I designed of how the story will more or less play out. While some changes might have to be made, the main storyline will remain the same. Hopefully soon I'll have a more appealing to the eye wireframe, but for now this works for me.


My top priorities are to:

  • Create bodies for the heads
  • Create Slugitty the slug kitten Critter
  • Create the people Culex will consume
  • Start sketching out the town layout

Thanks for reading, hopefully things continue well!

Until next time, see you later! --CDChalk

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