Devlogs
Week 5 Updates
Major updates to the game!
- There is now an implementation of a moving mist which will add tension to keep the player moving (currently does nothing much but move).
- There is also two new levels outlined for testing purposes. They are acessed via the scene select menu.
- A placeholder animation is added to guide further development.
- There are also a few more physics changes and bug fixes.
- Temporary background art and fonts are now in place for the main menu.