Posted February 10, 2020 by yammosk
The second release of Roll the Hard Six is here and there is a lot of quality of life stuff in this update. Originally I had planned on adding more skills. I decided to change my roadmap though after seeing Nick Breckon playing the game on Twitch. It was so illuminating to have a recording of someone playing the game. Some issues are easy to ignore developing the game, but it becomes much more obvious how glaring they are once you see someone else struggle with them.
Highlights
Better messaging in the skills panel
Adding instructions to the Welcome Screen
Display fruits associated with status effects after first use
Changes