Posted February 07, 2020 by Piece of Pie Software
Happy Friday, weekend's almost here!
It may not be Christmas time any more, but to follow the recent update to Dragon Dreams: A Taste of Adventure, I have now updated this game too, with many of the same new features.
The main ones being, 3 new modifiers:
DASH - Enabling use of the Shift key for short bursts of speed!
SLIPPERY - Permanent slippery (ice) movement...
POORLY TRANSLATED - Badly translates most in game text, for silly fun, using a text obfuscator! (Translating English between various languages, then back to English, in a barely sense-making way)
Among other little changes, fixes, and additions, there is also now an option to turn off the snowfall effect in-game.
Full patch notes are below if you want to see all the details.
Game on, folks!
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Additions:
- ADDED NEW OPTION: Snowfall (Turn falling snow effect on or off.)
- ADDED NEW MODIFIER: Dash (Press 'Shift' while moving to dash. Dash through projectiles, and into enemies!)
- ADDED NEW MODIFIER: Slippery (Movement will be as if you are always walking on ice.)
- ADDED NEW MODIFIER: Poorly Translated (Turns most text into nonsense, badly translated by a text obfuscator.)
- Added extra dialogue to shops when fully upgraded, or using Magic Mode modifier.
Changes:
- Changed "World of Darkness" modifier name to just "Darkness".
- Slightly modified Christmas lights graphics.
- Slightly increased chance for Frozen Soul to hurt you.
- Removed enemy hit invulnerability from Silver Bell friend's attack.
Fixes:
- Hopefully fixed snowfall effect sometimes stopping after playing for a while.
- Hopefully stopped item randomiser from causing some items to be unreachable.
- Stopped Christmas lights going behind the tree at home.
- Fixed incorrect fence graphic in 3-6.
- Fixed incorrect Cracker magic upgrade information.