Posted October 13, 2017 by Cairn4
#buildNotes
A fairly light update as far as features go, but laying the ground work for next bigger biome update.
When you create a new game, there's now a World Settings popup where you can specify a seed value for the terrain-generation. (Also added "getSeed" debug console command when in-game).
Can choose from 4 different day/night cycle modes (always day, normal, long night, always night).
All versions of game now use LWJGL3 backend. Woo! Took a while to get all the kinks worked out. This fixes some issues with high-DPI screens (especially fullscreen mode being chopped off), and fixes some mouse input issues reported on the forums.
Platform specific versions are now bundled with Java 8 JRE (Azul Zulu) - except for Win32.
And some other bug fixes: