Posted February 02, 2020 by Another RPG Enthusiast
false
or null
if you set the override property to that value.displayname
. This is used for when you want the name that displays in the action list to be different than the name given in the code. (Thanks to A Friendly Irin for providing this.)B.style
, rather than Booleans. If you enter a string for B.style
, the page will gain that class.justeffect
and dmgandeffect
have been condensed into one function, applyEffect
. The code has been reworked to more easily accommodate applying multiple effects at once: just pass an array of names to the "type" parameter instead of a single string. Additionally, a new paramter has been added that can be flagged to make the applied effects pierce tolerance.multihitCustom
. This function makes it easier to implement more complex multi-hit abilities. Look at the action functions code to see it in full.deadCount
. This returns the number of puppets currently flagged dead. It is located in 0_config.js.