Devlogs
Update 1: Usability, Polish and Sushi Bots
DiasporaA downloadable game for Windows and Android
Posted February 02, 2020 by knexer
Welcome to the first update for Diaspora! This update focuses on usability and polish improvements from feedback I received from the launch version. It also includes some changes to sushi bots intended to simplify them and lower the barrier to entry for automation.
Changelog
Gameplay changes
- Allow sushi bots to be placed directly on the station spine, between two modules.
- Sushi bots placed between modules rotate their arms in place to interact with adjacent modules.
- Up to two sushi bots to be placed between each adjacent pair of modules.
- Split sushi bots and sushi track into two technologies, since bots can be used without track.
- Rocket no longer automatically launches resources.
- Reorganize the tech tree.
- Rebalance technology costs.
- Change the station export module so it functions more like the launch queue on Earth.
Usability improvements
- Add a construction site for modules that have been placed but still need parts.
- Add a controller diagram in space to explain the controls.
- Add a frame to the module picker.
- Progressively open the module picker's frame as the player gets closer to opening it.
- Animate modules producing resources.
- Animate modules consuming resources.
- Animate resources that are blocking a module's output slots.
- Add visible resource anchors to the Vehicle Assembly Building.
- Add visible anchors to the Research Center for completed experiments.
- Arrange the Research Center's completed experiment anchors more reasonably when the active tech costs more than 4.
- Limit what can be launched from Earth to just workers, food, parts, and incomplete experiments.
- Limit what can be returned to Earth to just completed experiments.
- Limit what can be placed into Earth's import storage to just completed experiments.
- Allow adding resources to any position in the launch queue, instead of only to the beginning.
- Resources picked up from an anchor they can also be placed in now do a little hop.
Visual improvements and polish
- Add model for the Vehicle Assembly Building.
- Add model for the Launch Tower.
- Add model for the station import module.
- Add model for the station export module.
- Update model for the station spine.
- Update model for the storage module.
- Update model for toxic waste.
- Play a wiggle animation and a sound effect when sushi bots are picked up.
- Add a transition effect when teleporting between Earth and your station.
- Rotate the rocket so it faces the resources it's carrying towards the player on Earth.
- Slightly juice up the animation for resources moving to an anchor.
- Make the blocked animations for the various modules more consistent.
Bugfixes
- Fix the research lab not indicating its blocked state.
- Fix an issue where resources could not be dropped or thrown normally on the Quest.