Posted February 01, 2020 by Pandaqi
#into my arms release #v2.0
Last december, I participated in the GitHub Game Off. I had only two weeks to make something, so I dug up an old idea that fit the theme and worked some long hours to get a puzzle game with thirteen levels.
To my complete and utter surprise, I won 11th place.
Surely, I must have done SOMETHING right. Right?
So I decided to keep working on the game. I had already worked on it through the jam period, but knowing that the game was loved, I kicked it into a high gear.
That's why today I present to you: Into My Arms, the deluxe edition! (Or just: the final version.)
What's changed?
I sincerely hope you enjoy this final version of the game. It's still available for free, on all desktop systems.
(I'm working on getting the game to the Play Store/App Store, where it will also be free, but you need to watch a rewarded ad if you want to undo. I don't like it either, but I need to monetize somehow, and this was the best thing I could come up with.)
Soon I will also write a postmortem on this game. Because even though I say this is the "final version", and I'm very proud of what I made, there is a lot more interesting stuff to be said about this game and my journey creating it. That journey might not be finished yet ...
As always, until the next devlog,
Pandaqi