Posted October 11, 2017 by frankiezafe
#engine #sample #shadows #3d
New example explaining how to setup scenes and materials for parallel split shadows.
Update polymorphengine repository and go to samples/0.1/example.pssm_shadows for the source.
More info here: http://polymorph.cool/2017/10/06/working-on-an-easy-to-deploy-shadow/