Devlogs
Update: pre-Alpha 0.5
Posted January 30, 2020 by souhad
Inspired by the recently announced The Falconeer, there are significant changes to flying, completely changing the feel.
General
- Changed skybox to better emphasize gameplay
- Dying restarts the game
- Minor bugfixes and tweaks
- Added horns
Flight
- Made flying floatier by increasing turn speed and reducing thrust, top speed, & mass
- Added velocity trails that activate at high speeds
- Completely reworked animation system. Diving now feels more impactful, thrusting is more subtle
- Added an arrow to highlight fireball path
- Added camera controls while flying
UI