Posted January 28, 2020 by Light with Blocks
For this week, we focused on adding some "juiciness" to our game. One way this was accomplished was through camera shakes when getting knocked back by enemies. As we test it out, we hope to add other camera motions to help sell the speed and weight of the player. Another addition was music. Currently limited to one song that loops, but we hope to eventually add more loop and have it reactive to the player's current situation.