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Devlogs

0.5.0 Bug Fixes

Fealty
A downloadable game

Today a humble but important update :) The focus here was fixing stuffs [sic] and adjusting the game flow so you can actually progress.

Dig in!

NEW

  • Improved keyboard + mouse controls
    • Pan with arrow keys
    • Place buildings with mouse buttons
  • Building list in construction window now shows unavailable buildings and their requirements

BALANCE

  •  Adjusted starting resources and building costs
  •  Adjusted requirements to level a settlement:     
    • Level 1: Manor     
    • Level 2: Hamlet - Reach 25 Serfs     
    • Level 3: Village - Reach 50 Serfs
  •  Yeomen cottages and Tradesmen workshops now require Level 2
  • Tavern now requires Level 3

CHANGES

  • Split out the pause and game speed buttons
  • AI will now build cottages, recruit troops and act aggressively
  • Double confirmation if you try to tear down your manor
  • Added an icon to character badges to show what the character is doing
  • Added changes in Skill and Morale to the recruiting report

FIXES

  • Added missing text for when a game ends
  • Calculation to show the number of days until the spring Planting season 
  • Calculation to show the length a construction task will take
  • Destroy unharvested crops when Harvest season ends
  • Tutorials will not trigger while camera is transitioning
  • Number of issues with character badges not showing, showing at the wrong time, and showing the wrong decorations
  • Crashes around recovering from incompatible game data

Files

  • Windows 38 MB
    Version 0.5.0.9
  • Android 61 MB
    Version 0.5.0.8
  • Linux (64) 75 MB
    Version 0.5.0.7
  • macOS (Universal) 45 MB
    Version 0.5.0.8
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