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Devlogs

Developing 2.0

epicGM
A downloadable tool for Windows, macOS, and Linux

A Happy New Year to everyone.

Just a general update. Due to Unity changes, we were forced to make a huge leap in the development timeline. We will be bringing a whole new look and experience to the app based on user feedback. 

The main goal is to make it easier and even more convenient to run your games with feature such as:

  • A map finder panel to navigate from.
  • Integrated monster attack/dice rolls into their traits including area, targets, compendium lookup link and dice rolls.
  • Added the option to unload the default sound files.
  • Creatures added from notes can now roll init automatically. Premium/Desktop users will automatically add tokens to the active battlemap. If the note has a link on the map, the tokens will appear at the link's position.
  • We are also actively working on a multi-device sharing. More details for this feature once we've developed it further.
  • We are also looking to support other game systems. Please let us know what systems you'd like to see supported.

However, there are some features that we were forced to retire earlier. 

The service we used for user accounts, sharing of packages and auto-syncing is no longer supported by the latest version of unity. Fortunately, this does not affect Dropbox syncing. We plan to reintroduce these features at a later date once we've found a suitable replacement.

We'd love to hear from you if you have any suggestions or comments!

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