Posted January 26, 2020 by Dev-Osmium
Alright so I guess it's time for the first devlog. A lot has happened since the first version. I've extended the world class to make depth variable, (I'll be looking at making it user-changeable next). I've added a few new mobs (including zombies and skeletons, which will pathfind). Skeletons are still a work in progress, but eventually they will be able to fire at you from long range.