Posted January 23, 2020 by Lukas
#indirect locomotion
With Build 6 we add 2 features that will highly improve the game experience, especially for those affected by motion sickness
Our original (direct) movement type, the direct locomotion caused motion sickness for some of the players. Therefore we recently added an alternative that combines realistic wheelchair controls with teleportation. At the beginning of the game you can choose your preferred movement type. Direct or Indirect
More detailed showcase of the indirect locomotion:
And another minor fix: You are finally able to set & save an offset between you and the wheelchair. The time of re-calibrating the VR setup just to fit in the wheelchair is over.