Posted December 26, 2025 by TekEngine Audio Tools
Symbol–Layer Mapping
Each occult symbol now directly reacts to its assigned audio layer:
Top symbol → Layer I
Bottom-left → Layer II
Bottom-right → Layer III
Symbols feature multi-layered glow halos (three radial gradient layers), with dynamic scaling and rotation driven by layer amplitude. Shadow blur and light rays have been intensified for a stronger glow effect.
Ray System Upgrade
Increased ray count from 8 to 14 per symbol
Added a secondary ray layer with independent rotation speed
Rays are now mapped to actual audio layers (not frequency bands)
Extended ray length range and intensity
All rays retain the red, blood-like color palette
Triangle Outline Enhancements
Added a toggle (top-right) to switch between Enhanced and Simple modes
Enhanced Mode includes:
Triple-layer gradient stroke (outer / middle / inner)
Animated gradient rotation along the perimeter
Pulsing triple outline, each reacting to a different layer
Energy particles flowing along triangle edges
Subtle animated inner glow fill
Simple Mode:
Original single-stroke triangle for improved performance
Removed
Large circular gradient aura surrounding the triangle
Technical Improvements
Introduced analyzeLayerAmplitudes() for per-layer audio analysis
Fixed analyzeFrequencyBands() to correctly use all three analysers
Added setEnhancedMode() for runtime visual toggling
All effects preserve the red, blood-themed color scheme
Performance
Users can now choose between high-impact visuals and optimized performance.
Default setting: Enhanced Mode enabled.